Not Quite Dead official Steam key art

Troubleshooting first stops

Known Launch Issues

AreaSignalSeverityStatus
Black screen / old saveOfficial Steam news points previous playtest players toward old local save data.
High
Workaround
Zombies too hardAugust 25 notes confirm zombie HP, damage, running speed, aggro, and vision changes.
High
Patch-sensitive
Season RewardsZombie kill milestone rewards are now a launch-week progression topic.
High
Current
Prison partsPrison and weapon-part searches need current-build verification before fixed routes.
Medium
Verify
Co-op progressHost/client quest and reward checks matter before long multiplayer sessions.
Medium
Watch

Confirmed systems and caveats

Survival Systems Map

These cards show current evidence status, so planned features do not blur into current guidance.

Early Access Update Watch

Latest Source Signals

Steam Community20,000 wishlists announcement is visible, with September 1 launch timing still prominent.
Steam CommunitySeason Rewards and future community weapon voting are active player-interest topics.
Community reportsEnemy pressure, old-save black screen, controls, Prison, factions, and co-op progress remain priority checks.